AI Insights · Timothy · October 2021
Top 5 Third Person Games on Android in Ghana Q3 2021
The third quarter of 2021 saw notable trends in the performance of the top 5 third-person games on Android in Ghana, with varying patterns in downloads, revenue, and active users.
The third quarter of 2021 observed interesting trends in the performance of the top 5 third-person games on the Android platform in Ghana. The data, sourced from Sensor Tower, highlights the weekly downloads, revenue, and active users for these popular gaming apps.
Subway Princess Runner from Ivy saw a significant increase in weekly downloads, rising from approximately 6.5K at the end of June to a peak of around 20.7K by the end of August. The app's weekly revenue followed a generally upward trend, peaking at $24 in early August. Active users also increased steadily, reaching about 149.9K by the end of August before a slight decline to 99.2K by the end of September.
Subway Surfers by SYBO Games experienced a steady increase in weekly downloads, starting at 9K in late June and peaking at around 15.4K by mid-September. Weekly revenue showed minor fluctuations, maintaining around $30 to $50 throughout the quarter. Active user numbers were strong, with a peak of approximately 144.9K in mid-September.
Real Bike Racing from Italic Games saw consistent weekly downloads, ranging between 4.6K and 6.7K. Active users showed a slight increase, reaching a peak of approximately 25.6K in mid-July before stabilizing around 20K by the end of September.
Temple Run by Imangi Studios demonstrated steady weekly downloads, starting at 5.4K in late June and reaching a peak of about 7.2K in early September. Weekly revenue was minimal, peaking at $10 in late July. Active users increased from 70K in late June to a peak of 75.1K in early September before a slight decline to 67.5K by the end of the quarter.
Mini Car Racing Game Legends by GAMEXIS showed a modest increase in weekly downloads, peaking at approximately 6.6K in late August. Weekly revenue was minimal, with a peak of $10 in mid-July. Active users increased from around 8.8K in late June to a peak of about 11.9K in late August, before declining to 7.5K by the end of September.
For more detailed insights into these trends and other mobile app performances, visit Sensor Tower.